2024-10-17 16:50:40 -06:00
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# signal bus to relay signals
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extends Node
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2024-10-18 13:24:11 -06:00
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2024-10-20 16:44:08 -06:00
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signal enemy_died(
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npcDifficulty: NPC.NPCDifficulty,
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npcTier: NPC.NPCTier,
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faction: Globals.World.Faction,
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)
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2024-10-18 16:17:39 -06:00
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signal enemy_damaged_player
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2024-10-21 09:51:28 -06:00
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signal quest_generated(quest: Quest)
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signal quest_completed
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2024-10-21 11:22:38 -06:00
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signal area_continue_pressed()
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