semi-idle-arpg/scripts/Globals.gd

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# file containing type information to be referrenced by other classes
extends Node
class World:
enum Zones {
TUTORIAL,
}
enum AreaTypes {
PEACEFUL,
URBAN,
WILDS,
DEEP_WILDS,
DUNGEON,
}
class Ability:
enum PDmgTypes {
SLICE,
PUNCTURE,
BASH,
HACK,
SHRED,
}
enum MDmgTypes {
BURN,
FREEZE,
SHOCK,
POISON,
LIFE,
MENTAL,
RADIANT,
ARCANE,
FORCE
}
enum SModTypes {
STUN,
SLOW,
ABSORB,
SHIELD,
DOTB,
DOTE
}