semi-idle-arpg/scripts/main_menu.gd

14 lines
274 B
GDScript3
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extends Control
func _on_play_button_pressed() -> void:
get_tree().change_scene_to_file("res://scenes/combatUIScene.tscn")
func _on_exit_button_pressed() -> void:
get_tree().quit()
func _on_test_button_pressed() -> void:
pass # Replace with function body.