semi-idle-arpg/scripts/SignalBus.gd

14 lines
285 B
GDScript3
Raw Normal View History

# signal bus to relay signals
extends Node
2024-10-20 16:44:08 -06:00
signal enemy_died(
npcDifficulty: NPC.NPCDifficulty,
npcTier: NPC.NPCTier,
faction: Globals.World.Faction,
)
2024-10-18 16:17:39 -06:00
signal enemy_damaged_player
signal quest_generated(quest: Quest)
signal quest_completed
signal area_continue_pressed()