create duplicate of NPC class as Enemy class to be edited later
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class_name NPC
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class_name Enemy
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extends Character
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extends NPC
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enum npcDifficulties { MINION, NORMAL, ELITE, BOSS, ELITEBOSS, BBEG }
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enum npcDifficulties { MINION, NORMAL, ELITE, BOSS, ELITEBOSS, BBEG }
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