const Constants = preload("res://addons/godot_vim/constants.gd") const StatusBar = preload("res://addons/godot_vim/status_bar.gd") func execute(api: Dictionary, _args): print("[Godot VIM] Please run :reload in the command line after changing your keybinds") var script: Script = api.key_map.get_script() # Line 45 is where KeyMap::map() is EditorInterface.edit_script(script, 40, 0, false)