semi-idle-arpg/assets/stambar_fill.tres

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[gd_resource type="CurveXYZTexture" load_steps=2 format=3 uid="uid://ci82tvgp4mhod"]
[sub_resource type="Curve" id="Curve_5uh0i"]
_data = [Vector2(0.570175, 0.229965), 0.0, 0.0, 0, 0]
point_count = 1
[resource]
curve_y = SubResource("Curve_5uh0i")