semi-idle-arpg/scenes/testInstanceScene.tscn
2024-10-06 19:14:25 -06:00

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[gd_scene load_steps=2 format=3 uid="uid://cbjst1wmpg8yc"]
[ext_resource type="Script" path="res://scripts/test_instance_scene.gd" id="1_qbiqn"]
[node name="TestInstanceScene" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_qbiqn")
debug = true
[node name="MarginContainer" type="MarginContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/margin_left = 10
theme_override_constants/margin_top = 10
theme_override_constants/margin_right = 10
theme_override_constants/margin_bottom = 10
[node name="Menus" type="VBoxContainer" parent="MarginContainer"]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 8
[node name="DebugMenu" type="HBoxContainer" parent="MarginContainer/Menus"]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 8
[node name="ButtonInstantiate" type="Button" parent="MarginContainer/Menus/DebugMenu"]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 8
text = "Instantiate Enemy"
[node name="TouchScreenButton" type="TouchScreenButton" parent="MarginContainer/Menus/DebugMenu/ButtonInstantiate"]
[node name="ButtonExit" type="Button" parent="MarginContainer/Menus/DebugMenu"]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 8
text = "Exit"
[node name="TouchScreenButton" type="TouchScreenButton" parent="MarginContainer/Menus/DebugMenu/ButtonExit"]
[node name="MenuButtons" type="HBoxContainer" parent="MarginContainer/Menus"]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 8
[node name="MainMenuButton" type="Button" parent="MarginContainer/Menus/MenuButtons"]
layout_mode = 2
text = "Menu"
[node name="MapMenuButton" type="Button" parent="MarginContainer/Menus/MenuButtons"]
layout_mode = 2
text = "Map"
[node name="SkillsMenuButton" type="Button" parent="MarginContainer/Menus/MenuButtons"]
layout_mode = 2
text = "Skills"
[node name="InvMenuButton" type="Button" parent="MarginContainer/Menus/MenuButtons"]
layout_mode = 2
text = "Inventory"
[node name="LogMenuButton" type="Button" parent="MarginContainer/Menus/MenuButtons"]
layout_mode = 2
text = "Log"
[node name="CraftMenuButton" type="Button" parent="MarginContainer/Menus/MenuButtons"]
layout_mode = 2
text = "Crafting"
[connection signal="pressed" from="MarginContainer/Menus/DebugMenu/ButtonInstantiate" to="." method="_on_button_instantiate_pressed"]
[connection signal="pressed" from="MarginContainer/Menus/DebugMenu/ButtonExit" to="." method="_on_button_exit_pressed"]