15 lines
431 B
GDScript
15 lines
431 B
GDScript
# singleton to store player state/values
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# everything contained here needs to be utilized in many places or saved
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# between play sessions
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extends Node
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var constitution := 1
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var experience := 0.0
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var level := 1.0
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var max_health := constitution * 100
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# TEST: change current health to var on player and use signals to take damage?
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var current_health := max_health
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var max_resource := 100
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var weapon_type: Globals.Weapon.WeaponType
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