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semi-idle-arpg
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tonydero
6013c08892
race condition using global fade_node, removing and replacing with simple hide/show for now, will revisit
2024-10-29 11:39:24 -06:00
addons
repo fix first commit
2024-09-19 19:03:06 -06:00
assets
add initial leveling sim script to new analytics directory, add resource display, add zone and area timers
2024-10-24 16:15:49 -06:00
scenes
initial game save implementation using ConfigFile, plus some experimentation with ResourceSaver though nonfunctional
2024-10-29 10:30:19 -06:00
scripts
race condition using global fade_node, removing and replacing with simple hide/show for now, will revisit
2024-10-29 11:39:24 -06:00
.gitattributes
repo fix first commit
2024-09-19 19:03:06 -06:00
.gitignore
many renames, basic exp earning
2024-10-20 16:44:08 -06:00
LICENSE
Initial commit
2024-09-19 18:50:21 -06:00
project.godot
race condition using global fade_node, removing and replacing with simple hide/show for now, will revisit
2024-10-29 11:39:24 -06:00
README.md
Initial commit
2024-09-19 18:50:21 -06:00
README.md
semi-idle-arpg