semi-idle-arpg/scenes
2024-10-15 15:04:40 -06:00
..
ability_ph.tscn refactor class names 2024-10-15 08:37:50 -06:00
character.tscn updated npc instances to new Enemy class, added initial damage and death signal emission 2024-10-15 08:14:02 -06:00
enemy.tscn transition to physics-based movement to enable collisions, customize health bar appearance 2024-10-15 15:04:40 -06:00
mapTile.tscn repo fix first commit 2024-09-19 19:03:06 -06:00
npc.tscn transition to physics-based movement to enable collisions, customize health bar appearance 2024-10-15 15:04:40 -06:00
testInstanceScene.tscn add basic bottom menu 2024-10-06 19:14:25 -06:00
testScene.tscn new start with sprites and instantiation 2024-10-03 06:45:13 -06:00
testScrollScene.tscn updated npc instances to new Enemy class, added initial damage and death signal emission 2024-10-15 08:14:02 -06:00