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AbilityBase.gd
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initial world zone/area work, need to think on it. implemented basic area attack and range check.
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2024-10-18 11:25:29 -06:00 |
AbilityPlayer.gd
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fix target check, rename some variables
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2024-10-18 13:24:11 -06:00 |
equipmentGen.gd
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trying to figure out the targeting algorithm
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2024-10-09 20:55:46 -06:00 |
gearRand.gd
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implement styling node. modified test scene toward the beginning of a full test scene design
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2024-10-01 14:13:54 -06:00 |
Globals.gd
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initial world zone/area work, need to think on it. implemented basic area attack and range check.
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2024-10-18 11:25:29 -06:00 |
Item.gd
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rename class files to capitalized
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2024-10-14 14:43:23 -06:00 |
ItemGear.gd
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refactor class names
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2024-10-15 08:37:50 -06:00 |
map_tile.gd
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repo fix first commit
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2024-09-19 19:03:06 -06:00 |
NPC.gd
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fix target check, rename some variables
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2024-10-18 13:24:11 -06:00 |
NPCEnemy.gd
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fix target check, rename some variables
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2024-10-18 13:24:11 -06:00 |
Quest.gd
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fix target check, rename some variables
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2024-10-18 13:24:11 -06:00 |
SignalBus.gd
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fix target check, rename some variables
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2024-10-18 13:24:11 -06:00 |
Styling.gd
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fix target check, rename some variables
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2024-10-18 13:24:11 -06:00 |
test_instance_scene.gd
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fix target check, rename some variables
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2024-10-18 13:24:11 -06:00 |
test_scene.gd
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fix target check, rename some variables
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2024-10-18 13:24:11 -06:00 |
test_scroll_scene.gd
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switch to quest instantiation
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2024-10-18 14:05:31 -06:00 |
WorldArea.gd
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fix target check, rename some variables
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2024-10-18 13:24:11 -06:00 |
WorldState.gd
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initial world zone/area work, need to think on it. implemented basic area attack and range check.
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2024-10-18 11:25:29 -06:00 |
WorldZone.gd
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initial world zone/area work, need to think on it. implemented basic area attack and range check.
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2024-10-18 11:25:29 -06:00 |