semi-idle-arpg/scripts/WorldArea.gd
2024-10-20 16:44:08 -06:00

14 lines
251 B
GDScript

# defines the parameters for quests and spawning enemies within an area
class_name WorldArea
extends PanelContainer
enum GoalType {KILL, FIND}
@export var area_type := Globals.World.AreaType.WILDS
# instantiate Quest
# spawn appropriate enemies