11 lines
216 B
GDScript
11 lines
216 B
GDScript
# signal bus to relay signals
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extends Node
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signal enemy_died(
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npcDifficulty: NPC.NPCDifficulty,
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npcTier: NPC.NPCTier,
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faction: Globals.World.Faction,
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)
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signal enemy_damaged_player
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signal quest_completed |