14 lines
251 B
GDScript
14 lines
251 B
GDScript
# defines the parameters for quests and spawning enemies within an area
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class_name WorldArea
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extends PanelContainer
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enum GoalType {KILL, FIND}
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@export var area_type := Globals.World.AreaType.WILDS
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# instantiate Quest
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# spawn appropriate enemies
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