semi-idle-arpg/scenes/testScrollScene.tscn

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[gd_scene load_steps=3 format=3 uid="uid://0h3dpe6fuhe8"]
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[ext_resource type="Script" path="res://scripts/test_scroll_scene.gd" id="1_gc1kb"]
[ext_resource type="PackedScene" uid="uid://dvwo26vsk46tl" path="res://scenes/ability_ph.tscn" id="2_heria"]
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[node name="TestInstanceScene" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_gc1kb")
debug = true
spawnTimerValue = 20.0
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[node name="SpawnTimer" type="Timer" parent="."]
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[node name="SpawnArea" type="PanelContainer" parent="."]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = 10
anchor_right = 1.0
grow_horizontal = 2
[node name="MarginContainer" type="MarginContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/margin_left = 10
theme_override_constants/margin_top = 10
theme_override_constants/margin_right = 10
theme_override_constants/margin_bottom = 10
[node name="BottomUI" type="VBoxContainer" parent="MarginContainer"]
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layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 8
[node name="AbilityBar" type="HBoxContainer" parent="MarginContainer/BottomUI"]
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layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 8
[node name="AbilityPH" parent="MarginContainer/BottomUI/AbilityBar" instance=ExtResource("2_heria")]
layout_mode = 2
[node name="MenuButtons" type="HBoxContainer" parent="MarginContainer/BottomUI"]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 8
[node name="MainMenuButton" type="Button" parent="MarginContainer/BottomUI/MenuButtons"]
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layout_mode = 2
text = "Menu"
[node name="MapMenuButton" type="Button" parent="MarginContainer/BottomUI/MenuButtons"]
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layout_mode = 2
text = "Map"
[node name="SkillsMenuButton" type="Button" parent="MarginContainer/BottomUI/MenuButtons"]
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layout_mode = 2
text = "Skills"
[node name="InvMenuButton" type="Button" parent="MarginContainer/BottomUI/MenuButtons"]
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layout_mode = 2
text = "Inventory"
[node name="LogMenuButton" type="Button" parent="MarginContainer/BottomUI/MenuButtons"]
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layout_mode = 2
text = "Log"
[node name="CraftMenuButton" type="Button" parent="MarginContainer/BottomUI/MenuButtons"]
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layout_mode = 2
text = "Crafting"
[node name="DebugMenu" type="HBoxContainer" parent="MarginContainer/BottomUI/MenuButtons"]
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layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 8
[node name="ButtonTest" type="Button" parent="MarginContainer/BottomUI/MenuButtons/DebugMenu"]
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layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 8
text = "Complete Quest"
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[node name="TouchScreenButton" type="TouchScreenButton" parent="MarginContainer/BottomUI/MenuButtons/DebugMenu/ButtonTest"]
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[node name="ButtonExit" type="Button" parent="MarginContainer/BottomUI/MenuButtons/DebugMenu"]
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layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 8
text = "Exit"
[node name="TouchScreenButton" type="TouchScreenButton" parent="MarginContainer/BottomUI/MenuButtons/DebugMenu/ButtonExit"]
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[connection signal="timeout" from="SpawnTimer" to="." method="_on_spawn_timer_timeout"]
[connection signal="pressed" from="MarginContainer/BottomUI/MenuButtons/DebugMenu/ButtonTest" to="." method="_on_button_test_pressed"]
[connection signal="pressed" from="MarginContainer/BottomUI/MenuButtons/DebugMenu/ButtonExit" to="." method="_on_button_exit_pressed"]