tonydero
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bd6b21a2ec
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add active ability use, still needs balancing. simplified health and resource updates.
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2024-10-30 15:47:53 -06:00 |
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tonydero
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6013c08892
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race condition using global fade_node, removing and replacing with simple hide/show for now, will revisit
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2024-10-29 11:39:24 -06:00 |
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tonydero
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db865e2ab9
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add simple main menu and persistence of zone time
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2024-10-28 11:34:48 -06:00 |
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tonydero
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7ca192026d
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add fade_node and input to Globals
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2024-10-22 14:11:05 -06:00 |
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tonydero
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b6b609aa20
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initial worldArea instantiation conversion complete
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2024-10-21 09:51:28 -06:00 |
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tonydero
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c3f02e855d
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rename main scene to combatUI and refactor debug
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2024-10-21 06:44:52 -06:00 |
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tonydero
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ccdee2e057
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many renames, basic exp earning
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2024-10-20 16:44:08 -06:00 |
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tonydero
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3ddee847e2
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initial enemy damage implementation
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2024-10-18 16:17:39 -06:00 |
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tonydero
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9ab9d2da7d
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initial world zone/area work, need to think on it. implemented basic area attack and range check.
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2024-10-18 11:25:29 -06:00 |
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tonydero
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dac8e73f01
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added a few more singletons and started reorganization/refactoring
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2024-10-18 09:39:14 -06:00 |
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tonydero
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d5db6e873b
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added signal bus, quests basically working
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2024-10-17 16:50:40 -06:00 |
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tonydero
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8d5495bcaf
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new, more active spawning created
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2024-10-08 20:51:11 -06:00 |
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tonydero
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2fc30ef3f6
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new start with sprites and instantiation
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2024-10-03 06:45:13 -06:00 |
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tonydero
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bd32153557
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repo fix first commit
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2024-09-19 19:03:06 -06:00 |
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