ba63444ef5various changes and additions... whoops
main
tonydero
2024-11-05 09:29:20 -0700
bd6b21a2ecadd active ability use, still needs balancing. simplified health and resource updates.
tonydero
2024-10-30 15:47:53 -0600
b986b4cb7asome variable renaming and messing with exp... still eluding me
tonydero
2024-10-30 14:05:30 -0600
f8e46af129add debug auto play to automatically press play and continue farming for testing purposes
tonydero
2024-10-30 06:35:55 -0600
6013c08892race condition using global fade_node, removing and replacing with simple hide/show for now, will revisit
tonydero
2024-10-29 11:39:24 -0600
249c58af46initial game save implementation using ConfigFile, plus some experimentation with ResourceSaver though nonfunctional
tonydero
2024-10-29 10:30:19 -0600
db865e2ab9add simple main menu and persistence of zone time
tonydero
2024-10-28 11:34:48 -0600
ec6b012341more experience experimentation, new elapsed time calculating and formatting funcitons, attempt to fix node leak failed
tonydero
2024-10-25 14:46:19 -0600
0cccf62b6cadd initial leveling sim script to new analytics directory, add resource display, add zone and area timers
tonydero
2024-10-24 16:15:49 -0600
e8ecfbcd01tweak experience calc to swap diff and cube
tonydero
2024-10-24 14:26:31 -0600
3b408829d1fix loss of precision warnings
tonydero
2024-10-21 16:57:48 -0600
a6f704039btest implementation of bad luck protection using rand_weighted, change time to float (will use unix timestamp)
tonydero
2024-10-21 16:31:33 -0600
70a879529afix debug_print, other odds and ends
tonydero
2024-10-21 13:09:51 -0600
f3189d2dd9full basic area and quest instantiation complete, continuous play enabled
tonydero
2024-10-21 11:22:38 -0600