tonydero
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a6f704039b
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test implementation of bad luck protection using rand_weighted, change time to float (will use unix timestamp)
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2024-10-21 16:31:33 -06:00 |
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tonydero
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70a879529a
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fix debug_print, other odds and ends
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2024-10-21 13:09:51 -06:00 |
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tonydero
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f3189d2dd9
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full basic area and quest instantiation complete, continuous play enabled
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2024-10-21 11:22:38 -06:00 |
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tonydero
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b6b609aa20
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initial worldArea instantiation conversion complete
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2024-10-21 09:51:28 -06:00 |
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tonydero
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c3f02e855d
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rename main scene to combatUI and refactor debug
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2024-10-21 06:44:52 -06:00 |
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