26 lines
1.1 KiB
GDScript
26 lines
1.1 KiB
GDScript
extends Node
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func format_label_difficulty(label: Node, difficulty: NPC.NPCDifficulty) -> void:
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label.label_settings.outline_size = 4
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match difficulty:
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NPC.NPCDifficulty.MINION:
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label.label_settings.outline_color = Color.BLACK
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label.label_settings.font_color = Color.LIGHT_GRAY
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NPC.NPCDifficulty.NORMAL:
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label.label_settings.outline_color = Color.DARK_GREEN
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label.label_settings.font_color = Color.LIME_GREEN
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NPC.NPCDifficulty.ELITE:
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label.label_settings.outline_color = Color.DARK_BLUE
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label.label_settings.font_color = Color.DARK_CYAN
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NPC.NPCDifficulty.BOSS:
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label.label_settings.outline_color = Color.PURPLE
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label.label_settings.font_color = Color.MAGENTA
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NPC.NPCDifficulty.ELITEBOSS:
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label.label_settings.outline_color = Color.ORANGE_RED
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label.label_settings.font_color = Color.ORANGE
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NPC.NPCDifficulty.BBEG:
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label.label_settings.font_color = Color.GOLD
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label.label_settings.outline_size = 8
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label.label_settings.outline_color = Color.DARK_RED
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