semi-idle-arpg/scripts
2024-11-05 09:29:20 -07:00
..
AbilityBase.gd add active ability use, still needs balancing. simplified health and resource updates. 2024-10-30 15:47:53 -06:00
AbilityPlayer.gd various changes and additions... whoops 2024-11-05 09:29:20 -07:00
Analytics.gd various changes and additions... whoops 2024-11-05 09:29:20 -07:00
combat_ui_scene.gd various changes and additions... whoops 2024-11-05 09:29:20 -07:00
equipmentGen.gd trying to figure out the targeting algorithm 2024-10-09 20:55:46 -06:00
gearRand.gd many renames, basic exp earning 2024-10-20 16:44:08 -06:00
Globals.gd some variable renaming and messing with exp... still eluding me 2024-10-30 14:05:30 -06:00
Item.gd rename class files to capitalized 2024-10-14 14:43:23 -06:00
ItemGear.gd many renames, basic exp earning 2024-10-20 16:44:08 -06:00
Loot.gd various changes and additions... whoops 2024-11-05 09:29:20 -07:00
main_menu.gd various changes and additions... whoops 2024-11-05 09:29:20 -07:00
NPC.gd various changes and additions... whoops 2024-11-05 09:29:20 -07:00
NPCEnemy.gd various minor changes 2024-10-25 22:22:13 -06:00
Player.cs many renames, basic exp earning 2024-10-20 16:44:08 -06:00
Player.gd various changes and additions... whoops 2024-11-05 09:29:20 -07:00
PlayerData.gd initial game save implementation using ConfigFile, plus some experimentation with ResourceSaver though nonfunctional 2024-10-29 10:30:19 -06:00
PlayerState.gd add active ability use, still needs balancing. simplified health and resource updates. 2024-10-30 15:47:53 -06:00
Quest.gd some variable renaming and messing with exp... still eluding me 2024-10-30 14:05:30 -06:00
SignalBus.gd add active ability use, still needs balancing. simplified health and resource updates. 2024-10-30 15:47:53 -06:00
Styling.gd fix target check, rename some variables 2024-10-18 13:24:11 -06:00
WorldArea.gd some variable renaming and messing with exp... still eluding me 2024-10-30 14:05:30 -06:00
WorldState.gd test implementation of bad luck protection using rand_weighted, change time to float (will use unix timestamp) 2024-10-21 16:31:33 -06:00
WorldZone.gd initial worldArea instantiation conversion complete 2024-10-21 09:51:28 -06:00