semi-idle-arpg/scripts/WorldArea.gd
2024-10-18 13:24:11 -06:00

15 lines
285 B
GDScript

# defines the parameters for quests and spawning enemies within an area
class_name WorldArea
extends PanelContainer
enum GoalType {KILL, FIND}
enum Faction {CREATURE, MONSTER}
@export var area_type := Globals.World.AreaTypes.WILDS
# instantiate Quest
# spawn appropriate enemies