semi-idle-arpg/scripts/PlayerState.gd

10 lines
281 B
GDScript

# singleton to store player state/values
extends Node
@export var player_constitution := 1
@export var player_exp := 0.0
@export var player_level := 1.0
@export var player_maxhealth := player_constitution * player_level * 100
@export var player_currenthealth := player_maxhealth