semi-idle-arpg/scripts/main_menu.gd

28 lines
564 B
GDScript3
Raw Normal View History

extends Control
func _ready() -> void:
if OS.is_debug_build():
$MenuButtons/TestButton.show()
func _on_play_button_pressed() -> void:
get_tree().change_scene_to_file("res://scenes/combatUIScene.tscn")
func _on_exit_button_pressed() -> void:
get_tree().quit()
func _on_load_button_pressed() -> void:
Globals.load_game()
func _on_save_button_pressed() -> void:
# ResourceSaver.save(PlayerState, "user://player_state.tres")
Globals.save_game()
func _on_test_button_pressed() -> void:
pass # Replace with function body.