semi-idle-arpg/scripts/WorldArea.gd

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# defines the parameters for spawning enemies within an area and handles
# enemy death signals
2024-10-15 08:37:50 -06:00
class_name WorldArea
extends PanelContainer
enum GoalTypes { KILLMANY, KILLFEW, KILLONE, GETMANY, GETFEW, GETONE }
enum KillTypes { NATURAL, VOID }