semi-idle-arpg/scripts
2024-10-17 16:50:40 -06:00
..
AbilityBase.gd fix enum name formatting, add initial quest basics 2024-10-17 14:11:10 -06:00
AbilityPlayer.gd added signal bus, quests basically working 2024-10-17 16:50:40 -06:00
equipmentGen.gd trying to figure out the targeting algorithm 2024-10-09 20:55:46 -06:00
gearRand.gd implement styling node. modified test scene toward the beginning of a full test scene design 2024-10-01 14:13:54 -06:00
Item.gd rename class files to capitalized 2024-10-14 14:43:23 -06:00
ItemGear.gd refactor class names 2024-10-15 08:37:50 -06:00
map_tile.gd repo fix first commit 2024-09-19 19:03:06 -06:00
NPC.gd fix enum name formatting, add initial quest basics 2024-10-17 14:11:10 -06:00
NPCEnemy.gd added signal bus, quests basically working 2024-10-17 16:50:40 -06:00
Quest.gd added signal bus, quests basically working 2024-10-17 16:50:40 -06:00
SignalBus.gd added signal bus, quests basically working 2024-10-17 16:50:40 -06:00
styling.gd fix enum name formatting, add initial quest basics 2024-10-17 14:11:10 -06:00
test_instance_scene.gd fix enum name formatting, add initial quest basics 2024-10-17 14:11:10 -06:00
test_scene.gd fix enum name formatting, add initial quest basics 2024-10-17 14:11:10 -06:00
test_scroll_scene.gd added signal bus, quests basically working 2024-10-17 16:50:40 -06:00
WorldArea.gd added signal bus, quests basically working 2024-10-17 16:50:40 -06:00
WorldZone.gd refactor class names 2024-10-15 08:37:50 -06:00