9 lines
245 B
GDScript
9 lines
245 B
GDScript
# defines the parameters for spawning enemies within an area and handles
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# enemy death signals
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class_name WorldArea
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extends PanelContainer
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enum GoalTypes { KILLMANY, KILLFEW, KILLONE, GETMANY, GETFEW, GETONE }
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enum KillTypes { NATURAL, VOID }
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