tonydero
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3ddee847e2
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initial enemy damage implementation
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2024-10-18 16:17:39 -06:00 |
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tonydero
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df0a0cffaa
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fix quest completion logic
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2024-10-18 14:30:41 -06:00 |
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tonydero
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8294ff0655
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switch to quest instantiation
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2024-10-18 14:05:31 -06:00 |
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tonydero
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9ab9d2da7d
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initial world zone/area work, need to think on it. implemented basic area attack and range check.
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2024-10-18 11:25:29 -06:00 |
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tonydero
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4d67f43f3b
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add quest completion text animation
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2024-10-18 09:11:15 -06:00 |
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tonydero
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d5db6e873b
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added signal bus, quests basically working
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2024-10-17 16:50:40 -06:00 |
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tonydero
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1496610364
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implement basic full abilitybar
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2024-10-15 16:35:03 -06:00 |
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tonydero
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347abe64bf
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transition to physics-based movement to enable collisions, customize health bar appearance
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2024-10-15 15:04:40 -06:00 |
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tonydero
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fab3fe56c1
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updated npc instances to new Enemy class, added initial damage and death signal emission
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2024-10-15 08:14:02 -06:00 |
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tonydero
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5e51ee43b2
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trying to figure out the targeting algorithm
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2024-10-09 20:55:46 -06:00 |
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tonydero
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8d5495bcaf
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new, more active spawning created
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2024-10-08 20:51:11 -06:00 |
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