Commit Graph

16 Commits

Author SHA1 Message Date
tonydero
6013c08892 race condition using global fade_node, removing and replacing with simple hide/show for now, will revisit 2024-10-29 11:39:24 -06:00
tonydero
db865e2ab9 add simple main menu and persistence of zone time 2024-10-28 11:34:48 -06:00
tonydero
507b96868e various minor changes 2024-10-25 22:22:13 -06:00
tonydero
ec6b012341 more experience experimentation, new elapsed time calculating and formatting funcitons, attempt to fix node leak failed 2024-10-25 14:46:19 -06:00
tonydero
0cccf62b6c add initial leveling sim script to new analytics directory, add resource display, add zone and area timers 2024-10-24 16:15:49 -06:00
tonydero
cb8fc5a5b7 hack fix queue_free issue 2024-10-24 14:20:00 -06:00
tonydero
79b699887e convert to general Globals.fade_node use 2024-10-22 18:55:47 -06:00
tonydero
7ca192026d add fade_node and input to Globals 2024-10-22 14:11:05 -06:00
tonydero
a826f6a510 manual, non-processed fade implemented for continue button 2024-10-22 12:11:56 -06:00
tonydero
8ca9247a8e add right ui panel with basic system clock at top for now 2024-10-21 17:14:04 -06:00
tonydero
2cb2d3314c minor rename 2024-10-21 16:59:53 -06:00
tonydero
a6f704039b test implementation of bad luck protection using rand_weighted, change time to float (will use unix timestamp) 2024-10-21 16:31:33 -06:00
tonydero
70a879529a fix debug_print, other odds and ends 2024-10-21 13:09:51 -06:00
tonydero
f3189d2dd9 full basic area and quest instantiation complete, continuous play enabled 2024-10-21 11:22:38 -06:00
tonydero
b6b609aa20 initial worldArea instantiation conversion complete 2024-10-21 09:51:28 -06:00
tonydero
c3f02e855d rename main scene to combatUI and refactor debug 2024-10-21 06:44:52 -06:00