tonydero
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a405611b79
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initial player resource functions added, passive regeneration added
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2024-10-25 16:12:30 -06:00 |
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tonydero
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ec6b012341
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more experience experimentation, new elapsed time calculating and formatting funcitons, attempt to fix node leak failed
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2024-10-25 14:46:19 -06:00 |
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tonydero
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c3f02e855d
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rename main scene to combatUI and refactor debug
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2024-10-21 06:44:52 -06:00 |
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tonydero
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ccdee2e057
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many renames, basic exp earning
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2024-10-20 16:44:08 -06:00 |
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tonydero
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3ddee847e2
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initial enemy damage implementation
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2024-10-18 16:17:39 -06:00 |
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tonydero
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a0f826525c
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fix enum name formatting, add initial quest basics
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2024-10-17 14:11:10 -06:00 |
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tonydero
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347abe64bf
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transition to physics-based movement to enable collisions, customize health bar appearance
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2024-10-15 15:04:40 -06:00 |
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tonydero
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9de2a0e75a
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refactor class names
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2024-10-15 08:37:50 -06:00 |
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tonydero
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fab3fe56c1
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updated npc instances to new Enemy class, added initial damage and death signal emission
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2024-10-15 08:14:02 -06:00 |
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