Commit Graph

16 Commits

Author SHA1 Message Date
tonydero
507b96868e various minor changes 2024-10-25 22:22:13 -06:00
tonydero
ec6b012341 more experience experimentation, new elapsed time calculating and formatting funcitons, attempt to fix node leak failed 2024-10-25 14:46:19 -06:00
tonydero
4cbf424c69 refactor player health changes and initialization, rename PlayerState variables 2024-10-24 08:46:36 -06:00
tonydero
79b699887e convert to general Globals.fade_node use 2024-10-22 18:55:47 -06:00
tonydero
f3189d2dd9 full basic area and quest instantiation complete, continuous play enabled 2024-10-21 11:22:38 -06:00
tonydero
c3f02e855d rename main scene to combatUI and refactor debug 2024-10-21 06:44:52 -06:00
tonydero
ccdee2e057 many renames, basic exp earning 2024-10-20 16:44:08 -06:00
tonydero
3ddee847e2 initial enemy damage implementation 2024-10-18 16:17:39 -06:00
tonydero
06d03773b5 fix target check, rename some variables 2024-10-18 13:24:11 -06:00
tonydero
4d67f43f3b add quest completion text animation 2024-10-18 09:11:15 -06:00
tonydero
d5db6e873b added signal bus, quests basically working 2024-10-17 16:50:40 -06:00
tonydero
a0f826525c fix enum name formatting, add initial quest basics 2024-10-17 14:11:10 -06:00
tonydero
e0f78f3915 rearrange some vars and add a couple comments 2024-10-16 15:16:54 -06:00
tonydero
7844cad018 reword FIXME 2024-10-15 15:06:41 -06:00
tonydero
347abe64bf transition to physics-based movement to enable collisions, customize health bar appearance 2024-10-15 15:04:40 -06:00
tonydero
9de2a0e75a refactor class names 2024-10-15 08:37:50 -06:00