tonydero
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ec6b012341
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more experience experimentation, new elapsed time calculating and formatting funcitons, attempt to fix node leak failed
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2024-10-25 14:46:19 -06:00 |
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tonydero
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0cccf62b6c
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add initial leveling sim script to new analytics directory, add resource display, add zone and area timers
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2024-10-24 16:15:49 -06:00 |
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tonydero
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cb8fc5a5b7
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hack fix queue_free issue
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2024-10-24 14:20:00 -06:00 |
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tonydero
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79b699887e
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convert to general Globals.fade_node use
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2024-10-22 18:55:47 -06:00 |
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tonydero
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7ca192026d
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add fade_node and input to Globals
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2024-10-22 14:11:05 -06:00 |
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tonydero
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a826f6a510
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manual, non-processed fade implemented for continue button
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2024-10-22 12:11:56 -06:00 |
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tonydero
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8ca9247a8e
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add right ui panel with basic system clock at top for now
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2024-10-21 17:14:04 -06:00 |
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tonydero
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2cb2d3314c
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minor rename
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2024-10-21 16:59:53 -06:00 |
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tonydero
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a6f704039b
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test implementation of bad luck protection using rand_weighted, change time to float (will use unix timestamp)
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2024-10-21 16:31:33 -06:00 |
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tonydero
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70a879529a
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fix debug_print, other odds and ends
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2024-10-21 13:09:51 -06:00 |
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tonydero
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f3189d2dd9
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full basic area and quest instantiation complete, continuous play enabled
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2024-10-21 11:22:38 -06:00 |
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tonydero
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b6b609aa20
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initial worldArea instantiation conversion complete
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2024-10-21 09:51:28 -06:00 |
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tonydero
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c3f02e855d
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rename main scene to combatUI and refactor debug
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2024-10-21 06:44:52 -06:00 |
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