21 lines
511 B
GDScript
21 lines
511 B
GDScript
class_name Quest
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extends HBoxContainer
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enum GoalTypes { KILLMANY, KILLFEW, KILLONE, GETMANY, GETFEW, GETONE }
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enum KillTypes { NATURAL, VOID }
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@export var goalType := GoalTypes.KILLMANY
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@export var killType := KillTypes.NATURAL
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func _ready() -> void:
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pass
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# goalType = GoalTypes.
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# match goalType:
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# GoalTypes.KILLMANY:
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# killType = KillTypes.NATURAL
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(_delta: float) -> void:
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pass
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