Commit Graph

36 Commits

Author SHA1 Message Date
tonydero
70a879529a fix debug_print, other odds and ends 2024-10-21 13:09:51 -06:00
tonydero
f3189d2dd9 full basic area and quest instantiation complete, continuous play enabled 2024-10-21 11:22:38 -06:00
tonydero
b6b609aa20 initial worldArea instantiation conversion complete 2024-10-21 09:51:28 -06:00
tonydero
c3f02e855d rename main scene to combatUI and refactor debug 2024-10-21 06:44:52 -06:00
tonydero
ccdee2e057 many renames, basic exp earning 2024-10-20 16:44:08 -06:00
tonydero
3ddee847e2 initial enemy damage implementation 2024-10-18 16:17:39 -06:00
tonydero
df0a0cffaa fix quest completion logic 2024-10-18 14:30:41 -06:00
tonydero
8294ff0655 switch to quest instantiation 2024-10-18 14:05:31 -06:00
tonydero
06d03773b5 fix target check, rename some variables 2024-10-18 13:24:11 -06:00
tonydero
9ab9d2da7d initial world zone/area work, need to think on it. implemented basic area attack and range check. 2024-10-18 11:25:29 -06:00
tonydero
dac8e73f01 added a few more singletons and started reorganization/refactoring 2024-10-18 09:39:14 -06:00
tonydero
4d67f43f3b add quest completion text animation 2024-10-18 09:11:15 -06:00
tonydero
d5db6e873b added signal bus, quests basically working 2024-10-17 16:50:40 -06:00
tonydero
a0f826525c fix enum name formatting, add initial quest basics 2024-10-17 14:11:10 -06:00
tonydero
a5b8336633 create base ability class, move attack type enums and base stats to this new class 2024-10-16 15:59:37 -06:00
tonydero
e0f78f3915 rearrange some vars and add a couple comments 2024-10-16 15:16:54 -06:00
tonydero
a0cef620e0 add enums for attack types, add angle calc 2024-10-16 15:04:44 -06:00
tonydero
1496610364 implement basic full abilitybar 2024-10-15 16:35:03 -06:00
tonydero
7844cad018 reword FIXME 2024-10-15 15:06:41 -06:00
tonydero
347abe64bf transition to physics-based movement to enable collisions, customize health bar appearance 2024-10-15 15:04:40 -06:00
tonydero
9de2a0e75a refactor class names 2024-10-15 08:37:50 -06:00
tonydero
fab3fe56c1 updated npc instances to new Enemy class, added initial damage and death signal emission 2024-10-15 08:14:02 -06:00
tonydero
7d79eab28a rename class files to capitalized, fix refs 2024-10-14 14:47:22 -06:00
tonydero
608d62c605 rename class files to capitalized 2024-10-14 14:43:23 -06:00
tonydero
1bd520721b create duplicate of NPC class as Enemy class to be edited later 2024-10-13 20:43:25 -06:00
tonydero
44d18e0168 add placeholder classes for Zone, Area, Ability, and AbilityA1 2024-10-13 20:42:32 -06:00
tonydero
eea96ea633 codium todo test, fix new call after having removed constructor 2024-10-11 19:26:49 -06:00
tonydero
5e51ee43b2 trying to figure out the targeting algorithm 2024-10-09 20:55:46 -06:00
tonydero
8d5495bcaf new, more active spawning created 2024-10-08 20:51:11 -06:00
tonydero
786f61e644 add basic bottom menu 2024-10-06 19:14:25 -06:00
tonydero
eaf97cb4d3 new start with sprites and instantiation pt 2 2024-10-03 06:45:33 -06:00
tonydero
2fc30ef3f6 new start with sprites and instantiation 2024-10-03 06:45:13 -06:00
tonydero
da2b76eaff implement styling node. modified test scene toward the beginning of a full test scene design 2024-10-01 14:13:54 -06:00
tonydero
bd32153557 repo fix first commit 2024-09-19 19:03:06 -06:00
4ea459b6e7 Delete .gitignore
trying to fix bad remote init
2024-09-19 18:57:04 -06:00
9aefbb1ece Initial commit 2024-09-19 18:50:21 -06:00